- import bpy
- start_frame = 1
- end_frame = 207
- fps = 30
- path = '/tmp/misc/nodes/'
- for frame in range(start_frame, end_frame + 1):
- bpy.context.scene.render.fps = fps
- bpy.context.scene.frame_current = frame
- bpy.context.scene.render.filepath= '/tmp/misc/nodes/%04d.png' % frame
- bpy.ops.render.render(write_still=True)
- # or use viewport render...select viewport.... view -> viewport rendeder animation
Animation Nodes Crash
Posted by Anonymous on Thu 12th Nov 2020 14:05
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